mirror of
https://github.com/opelly27/Sokobot.git
synced 2026-05-20 00:38:41 +00:00
Initial commit
This commit is contained in:
@@ -0,0 +1,2 @@
|
||||
# Auto detect text files and perform LF normalization
|
||||
* text=auto
|
||||
@@ -0,0 +1,20 @@
|
||||
plugins {
|
||||
id 'java'
|
||||
id 'application'
|
||||
id 'com.github.johnrengelman.shadow' version '5.2.0'
|
||||
}
|
||||
|
||||
group 'com.polymars'
|
||||
version '1.0'
|
||||
|
||||
mainClassName = "Bot"
|
||||
sourceCompatibility = 1.8;
|
||||
|
||||
repositories {
|
||||
mavenCentral()
|
||||
jcenter()
|
||||
}
|
||||
|
||||
dependencies {
|
||||
compile 'net.dv8tion:JDA:4.1.1_162'
|
||||
}
|
||||
Vendored
BIN
Binary file not shown.
+6
@@ -0,0 +1,6 @@
|
||||
#Thu Jun 11 09:36:06 CDT 2020
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-6.1-all.zip
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStorePath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
@@ -0,0 +1,183 @@
|
||||
#!/usr/bin/env sh
|
||||
|
||||
#
|
||||
# Copyright 2015 the original author or authors.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# https://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
## Gradle start up script for UN*X
|
||||
##
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
# Resolve links: $0 may be a link
|
||||
PRG="$0"
|
||||
# Need this for relative symlinks.
|
||||
while [ -h "$PRG" ] ; do
|
||||
ls=`ls -ld "$PRG"`
|
||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
||||
if expr "$link" : '/.*' > /dev/null; then
|
||||
PRG="$link"
|
||||
else
|
||||
PRG=`dirname "$PRG"`"/$link"
|
||||
fi
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >/dev/null
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >/dev/null
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
NONSTOP* )
|
||||
nonstop=true
|
||||
;;
|
||||
esac
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
||||
else
|
||||
JAVACMD="$JAVA_HOME/bin/java"
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD="java"
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
MAX_FD="$MAX_FD_LIMIT"
|
||||
fi
|
||||
ulimit -n $MAX_FD
|
||||
if [ $? -ne 0 ] ; then
|
||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
||||
fi
|
||||
else
|
||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
||||
fi
|
||||
fi
|
||||
|
||||
# For Darwin, add options to specify how the application appears in the dock
|
||||
if $darwin; then
|
||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
||||
fi
|
||||
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
SEP=""
|
||||
for dir in $ROOTDIRSRAW ; do
|
||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
||||
SEP="|"
|
||||
done
|
||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
||||
# Add a user-defined pattern to the cygpath arguments
|
||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
||||
fi
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
i=0
|
||||
for arg in "$@" ; do
|
||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
||||
|
||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
||||
else
|
||||
eval `echo args$i`="\"$arg\""
|
||||
fi
|
||||
i=`expr $i + 1`
|
||||
done
|
||||
case $i in
|
||||
0) set -- ;;
|
||||
1) set -- "$args0" ;;
|
||||
2) set -- "$args0" "$args1" ;;
|
||||
3) set -- "$args0" "$args1" "$args2" ;;
|
||||
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
esac
|
||||
fi
|
||||
|
||||
# Escape application args
|
||||
save () {
|
||||
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
||||
echo " "
|
||||
}
|
||||
APP_ARGS=`save "$@"`
|
||||
|
||||
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
||||
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
Vendored
+100
@@ -0,0 +1,100 @@
|
||||
@rem
|
||||
@rem Copyright 2015 the original author or authors.
|
||||
@rem
|
||||
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@rem you may not use this file except in compliance with the License.
|
||||
@rem You may obtain a copy of the License at
|
||||
@rem
|
||||
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||
@rem
|
||||
@rem Unless required by applicable law or agreed to in writing, software
|
||||
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto init
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto init
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:init
|
||||
@rem Get command-line arguments, handling Windows variants
|
||||
|
||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
||||
|
||||
:win9xME_args
|
||||
@rem Slurp the command line arguments.
|
||||
set CMD_LINE_ARGS=
|
||||
set _SKIP=2
|
||||
|
||||
:win9xME_args_slurp
|
||||
if "x%~1" == "x" goto execute
|
||||
|
||||
set CMD_LINE_ARGS=%*
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
||||
@@ -0,0 +1,2 @@
|
||||
rootProject.name = 'Sokobot'
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
import net.dv8tion.jda.api.AccountType;
|
||||
import net.dv8tion.jda.api.JDABuilder;
|
||||
import net.dv8tion.jda.api.OnlineStatus;
|
||||
import net.dv8tion.jda.api.entities.Activity;
|
||||
|
||||
import javax.security.auth.login.LoginException;
|
||||
import java.io.IOException;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Paths;
|
||||
|
||||
public class Bot {
|
||||
static String prefix = "!";
|
||||
|
||||
public static void main(String[] args) throws LoginException, IOException {
|
||||
JDABuilder builder = new JDABuilder(AccountType.BOT);
|
||||
String token = new String(Files.readAllBytes(Paths.get("token.txt")));
|
||||
builder.setToken(token);
|
||||
builder.setStatus(OnlineStatus.ONLINE);
|
||||
builder.setActivity(Activity.playing("!play to play Sokoban!"));
|
||||
builder.addEventListeners(new Commands());
|
||||
builder.build();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
public class Box
|
||||
{
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
int originalX = 0; //in case player messes up and wants to reset
|
||||
int originalY = 0;
|
||||
Grid currentGrid;
|
||||
public Box(int x, int y, Grid currentGrid)
|
||||
{
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
originalX = x;
|
||||
originalY = y;
|
||||
this.currentGrid = currentGrid;
|
||||
}
|
||||
public void reset()
|
||||
{
|
||||
x = originalX;
|
||||
y = originalY;
|
||||
}
|
||||
public int getX()
|
||||
{
|
||||
return x;
|
||||
}
|
||||
public int getY()
|
||||
{
|
||||
return y;
|
||||
}
|
||||
public boolean moveUp()
|
||||
{
|
||||
if (!currentGrid.isWall(x, y - 1) && !currentGrid.isBox(x, y - 1))
|
||||
{
|
||||
y -= 1;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public boolean moveDown()
|
||||
{
|
||||
if (!currentGrid.isWall(x, y + 1) && !currentGrid.isBox(x, y + 1))
|
||||
{
|
||||
y += 1;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public boolean moveLeft()
|
||||
{
|
||||
if (!currentGrid.isWall(x - 1, y) && !currentGrid.isBox(x - 1, y))
|
||||
{
|
||||
x -= 1;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public boolean moveRight()
|
||||
{
|
||||
if (!currentGrid.isWall(x + 1, y) && !currentGrid.isBox(x + 1, y))
|
||||
{
|
||||
x += 1;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public boolean onDestination()
|
||||
{
|
||||
return currentGrid.isDestination(x, y);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,105 @@
|
||||
import net.dv8tion.jda.api.EmbedBuilder;
|
||||
import net.dv8tion.jda.api.entities.MessageChannel;
|
||||
import net.dv8tion.jda.api.entities.User;
|
||||
import net.dv8tion.jda.api.events.message.guild.GuildMessageReceivedEvent;
|
||||
import net.dv8tion.jda.api.events.message.guild.react.GuildMessageReactionAddEvent;
|
||||
import net.dv8tion.jda.api.hooks.ListenerAdapter;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
|
||||
public class Commands extends ListenerAdapter {
|
||||
HashMap<User, Game> games = new HashMap<User, Game>();
|
||||
ArrayList<String> commands = new ArrayList<String>(Arrays.asList("w", "a", "s", "d", "up", "left", "down", "right", "r", Bot.prefix + "play", Bot.prefix + "continue", Bot.prefix + "stop"));
|
||||
public void onGuildMessageReceived(GuildMessageReceivedEvent event)
|
||||
{
|
||||
if (event.getAuthor().isBot() && event.getMessage().getEmbeds().get(0).getTitle().charAt(0) == 'L')
|
||||
{
|
||||
event.getMessage().addReaction("U+2B05").queue();
|
||||
event.getMessage().addReaction("U+27A1").queue();
|
||||
event.getMessage().addReaction("U+2B06").queue();
|
||||
event.getMessage().addReaction("U+2B07").queue();
|
||||
event.getMessage().addReaction("U+1F504").queue();
|
||||
return;
|
||||
}
|
||||
String[] args = event.getMessage().getContentRaw().split("\\s+");
|
||||
|
||||
if (args[0].toLowerCase().equals(Bot.prefix + "info"))
|
||||
{
|
||||
event.getChannel().sendMessage(info().build()).queue();
|
||||
}
|
||||
else if (commands.contains(args[0].toLowerCase()))
|
||||
{
|
||||
if (!games.containsKey(event.getAuthor()))
|
||||
{
|
||||
games.put(event.getAuthor(), new Game());
|
||||
}
|
||||
String userInput = args[0].toLowerCase();
|
||||
if (Character.toString(userInput.charAt(0)).equals(Bot.prefix))
|
||||
{
|
||||
userInput = userInput.substring(1, userInput.length());
|
||||
}
|
||||
games.get(event.getAuthor()).run(event.getChannel(), userInput);
|
||||
}
|
||||
}
|
||||
public void onGuildMessageReactionAdd(GuildMessageReactionAddEvent event) {
|
||||
if (event.getMember().getUser().isBot())
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!games.containsKey(event.getMember().getUser()))
|
||||
{
|
||||
games.put(event.getMember().getUser(), new Game());
|
||||
}
|
||||
String userInput = "";
|
||||
switch (event.getReactionEmote().toString())
|
||||
{
|
||||
case "RE:U+2b05":
|
||||
userInput = "left";
|
||||
break;
|
||||
case "RE:U+27a1":
|
||||
userInput = "right";
|
||||
break;
|
||||
case "RE:U+2b06":
|
||||
userInput = "up";
|
||||
break;
|
||||
case "RE:U+2b07":
|
||||
userInput = "down";
|
||||
break;
|
||||
case "RE:U+1f504":
|
||||
userInput = "r";
|
||||
break;
|
||||
}
|
||||
games.get(event.getMember().getUser()).run(event.getChannel(), userInput);
|
||||
}
|
||||
EmbedBuilder info()
|
||||
{
|
||||
EmbedBuilder info = new EmbedBuilder();
|
||||
info.setTitle("Sokobot");
|
||||
info.setThumbnail("https://cdn.discordapp.com/avatars/713635251703906336/4094ba90942077c27549cccbd54cecd4.png?size=128");
|
||||
info.setDescription("Sokobot is a bot that lets you play Sokoban, the classic box-pushing puzzle game.");
|
||||
info.setColor(0xdd2e53);
|
||||
info.addField("How to Play", "You are a **Sokoban** :flushed:.\nYour job is to push **boxes** :brown_square: on top of their **destinations** :negative_squared_cross_mark:.", false);
|
||||
info.addField("Features", ":white_small_square:**Infinite levels**\nThe fun never ends thanks to endless, randomly generated maps of increasing difficulty!\n:white_small_square:**Varied controls**\nSokobot has multiple control options to improve the player's experience, including reactions and wasd commands!\n:white_small_square:**Simultaneous games**\nThanks to the power of Java HashMaps:tm:, multiple users can use the bot at the same time without interfering with eachothers' games.", false);
|
||||
info.addField("Commands", ("``" + Bot.prefix + "play`` can be used to start a game if you are not currently in one.\n``" + Bot.prefix + "stop`` can be used to stop your active game at any time.\n``" + Bot.prefix + "info`` provides some useful details about the bot."), false);
|
||||
info.addField("Source code", "https://github.com/polymarsdev", false);
|
||||
info.setFooter("created by PolyMars", "https://avatars0.githubusercontent.com/u/51007356?s=460&u=4eb8fd498421a2eee9781edfbadf654386cf06c7&v=4");
|
||||
return info;
|
||||
}
|
||||
public static void sendGameEmbed(MessageChannel channel, String level, String game)
|
||||
{
|
||||
EmbedBuilder embed = new EmbedBuilder();
|
||||
embed.setTitle("Level " + level);
|
||||
embed.setDescription(game);
|
||||
embed.setFooter("Enter direction (up, down, left, right, or wasd) or r to reset");
|
||||
channel.sendMessage(embed.build()).queue();
|
||||
}
|
||||
public static void sendWinEmbed(MessageChannel channel, String level)
|
||||
{
|
||||
EmbedBuilder embed = new EmbedBuilder();
|
||||
embed.setTitle("You win!");
|
||||
embed.setDescription("Type ``" + Bot.prefix + "continue`` to continue to Level " + level + " or ``" + Bot.prefix + "stop`` to quit ");
|
||||
channel.sendMessage(embed.build()).queue();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
public class Destination
|
||||
{
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
Grid currentGrid;
|
||||
public Destination(int x, int y, Grid currentGrid)
|
||||
{
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.currentGrid = currentGrid;
|
||||
}
|
||||
public boolean hasBox(Grid currentGrid)
|
||||
{
|
||||
return currentGrid.isWall(x, y);
|
||||
}
|
||||
public int getX()
|
||||
{
|
||||
return x;
|
||||
}
|
||||
public int getY()
|
||||
{
|
||||
return y;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
import net.dv8tion.jda.api.entities.MessageChannel;
|
||||
|
||||
public class Game {
|
||||
boolean gameActive = false;
|
||||
public int level = 1;
|
||||
int width = 9;
|
||||
int height = 6;
|
||||
Grid grid = new Grid(width, height, level);
|
||||
public void newGame(MessageChannel channel)
|
||||
{
|
||||
if (!gameActive)
|
||||
{
|
||||
level = 1;
|
||||
width = 9;
|
||||
height = 6;
|
||||
grid = new Grid(width, height, level);
|
||||
|
||||
gameActive = true;
|
||||
Commands.sendGameEmbed(channel, String.valueOf(level), grid.toString());
|
||||
}
|
||||
}
|
||||
public void run(MessageChannel channel, String userInput)
|
||||
{
|
||||
if (userInput.equals("stop") && gameActive)
|
||||
{
|
||||
channel.sendMessage("Thanks for playing!").queue();
|
||||
gameActive = false;
|
||||
}
|
||||
|
||||
if (userInput.equals("play") && !gameActive)
|
||||
{
|
||||
newGame(channel);
|
||||
}
|
||||
else if (gameActive)
|
||||
{
|
||||
if (!grid.hasWon()) {
|
||||
|
||||
String direction = userInput;
|
||||
if (direction.equals("up") || direction.equals("w"))
|
||||
{
|
||||
grid.getPlayer().moveUp();
|
||||
} else if (direction.equals("down") || direction.equals("s"))
|
||||
{
|
||||
grid.getPlayer().moveDown();
|
||||
} else if (direction.equals("left") || direction.equals("a"))
|
||||
{
|
||||
grid.getPlayer().moveLeft();
|
||||
} else if (direction.equals("right") || direction.equals("d"))
|
||||
{
|
||||
grid.getPlayer().moveRight();
|
||||
} else if (direction.equals("r"))
|
||||
{
|
||||
grid.reset();
|
||||
}
|
||||
if (!grid.hasWon()) { //need to check again
|
||||
Commands.sendGameEmbed(channel, String.valueOf(level), grid.toString());
|
||||
}
|
||||
}
|
||||
if (grid.hasWon()) {
|
||||
level += 1;
|
||||
if (width < 13) {
|
||||
width += 2;
|
||||
}
|
||||
if (height < 8)
|
||||
{
|
||||
height += 1;
|
||||
}
|
||||
Commands.sendWinEmbed(channel, String.valueOf(level));
|
||||
grid = new Grid(width, height, level);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,214 @@
|
||||
public class Grid
|
||||
{
|
||||
final int GROUND = 0;
|
||||
final int WALL = 1;
|
||||
final int BOX = 2;
|
||||
final int DESTINATION = 3;
|
||||
final int PLAYER = 4;
|
||||
final int MAX_BOXES = 8;
|
||||
Tile[][] grid;
|
||||
Box[] boxes;
|
||||
Destination[] destinations;
|
||||
int boxCount;
|
||||
int height = 0;
|
||||
int width = 0;
|
||||
int color = 0;
|
||||
Player player;
|
||||
Randomizer rand = new Randomizer();
|
||||
public Grid(int width, int height, int boxCount) //create a random grid with specific width, height, and number of boxes
|
||||
{
|
||||
player = new Player(2, 2, this);
|
||||
if (boxCount > MAX_BOXES)
|
||||
{
|
||||
boxCount = MAX_BOXES;
|
||||
}
|
||||
this.boxCount = boxCount;
|
||||
boxes = new Box[boxCount];
|
||||
destinations = new Destination[boxCount];
|
||||
this.height = height;
|
||||
this.width = width;
|
||||
grid = new Tile[width][height];
|
||||
createBoxes();
|
||||
createDestinations();
|
||||
updateGrid();
|
||||
}
|
||||
public Player getPlayer()
|
||||
{
|
||||
return player;
|
||||
}
|
||||
public void reset()
|
||||
{
|
||||
player.setPosition(2, 2);
|
||||
for (int i = 0; i < boxCount; i++)
|
||||
{
|
||||
boxes[i].reset();
|
||||
}
|
||||
updateGrid();
|
||||
}
|
||||
public void setStatus(int x, int y, int status)
|
||||
{
|
||||
grid[x][y].setStatus(status);
|
||||
}
|
||||
public int getStatus(int x, int y)
|
||||
{
|
||||
return grid[x][y].getStatus();
|
||||
}
|
||||
public boolean isWall(int x, int y)
|
||||
{
|
||||
return grid[x][y].getStatus() == WALL;
|
||||
}
|
||||
public boolean isBox(int x, int y)
|
||||
{
|
||||
return grid[x][y].getStatus() == BOX;
|
||||
}
|
||||
public boolean isBoxRaw(int x, int y) //allows you to check if a box is at a position before grid is set up
|
||||
{
|
||||
for (int i = 0; i < boxCount; i++)
|
||||
{
|
||||
if (x == boxes[i].getX() && y == boxes[i].getY())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public boolean isDestination(int x, int y)
|
||||
{
|
||||
return grid[x][y].getStatus() == DESTINATION;
|
||||
|
||||
}
|
||||
public Box getBox(int x, int y)
|
||||
{
|
||||
for (int i = 0; i < boxCount; i++)
|
||||
{
|
||||
if (x == boxes[i].getX() && y == boxes[i].getY())
|
||||
{
|
||||
return boxes[i];
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
public void createBoxes()
|
||||
{
|
||||
color = rand.nextInt(6); //runs after each level
|
||||
for (int i = 0; i < boxCount; i++)
|
||||
{
|
||||
int x = rand.nextInt(width - 4) + 2;
|
||||
int y = rand.nextInt(height - 4) + 2;
|
||||
for (int j = 0; j < i; j++)
|
||||
{
|
||||
while ((x == boxes[j].getX() && y == boxes[j].getY()) || (x == 2 && y == 2))
|
||||
{
|
||||
x = rand.nextInt(width - 4) + 2;
|
||||
y = rand.nextInt(height - 4) + 2;
|
||||
}
|
||||
}
|
||||
boxes[i] = new Box(x, y, this);
|
||||
}
|
||||
}
|
||||
public void createDestinations()
|
||||
{
|
||||
for (int i = 0; i < boxCount; i++)
|
||||
{
|
||||
int x = rand.nextInt(width - 2) + 1;
|
||||
int y = rand.nextInt(height - 2) + 1;
|
||||
for (int j = 0; j < i; j++)
|
||||
{
|
||||
while (((x == destinations[j].getX() && y == destinations[j].getY())) || isBoxRaw(x, y))
|
||||
{
|
||||
x = rand.nextInt(width - 2) + 1;
|
||||
y = rand.nextInt(height - 2) + 1;
|
||||
}
|
||||
}
|
||||
destinations[i] = new Destination(x, y, this);
|
||||
}
|
||||
}
|
||||
public void updateGrid()
|
||||
{
|
||||
for (int i = 0; i < height; i++)
|
||||
{
|
||||
for (int j = 0; j < width; j++)
|
||||
{
|
||||
grid[j][i] = new Tile(GROUND);
|
||||
if (j == 0 || j == width - 1 || i == 0 || i == height - 1)
|
||||
{
|
||||
grid[j][i] = new Tile(WALL, color);
|
||||
}
|
||||
for (int k = 0; k < boxCount; k++)
|
||||
{
|
||||
if (destinations[k].getX() == j && destinations[k].getY() == i)
|
||||
{
|
||||
grid[j][i] = new Tile(DESTINATION);
|
||||
}
|
||||
}
|
||||
if (player.getX() == j && player.getY() == i)
|
||||
{
|
||||
grid[j][i] = new Tile(PLAYER);
|
||||
}
|
||||
for (int k = 0; k < boxCount; k++)
|
||||
{
|
||||
if (boxes[k].getX() == j && boxes[k].getY() == i)
|
||||
{
|
||||
if (boxes[k].onDestination())
|
||||
{
|
||||
grid[j][i] = new Tile(WALL, color);
|
||||
} else {
|
||||
grid[j][i] = new Tile(BOX);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
public boolean hasWon()
|
||||
{
|
||||
for (int i = 0; i < boxCount; i++)
|
||||
{
|
||||
if (!destinations[i].hasBox(this))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
public Tile[][] getGrid()
|
||||
{
|
||||
return grid;
|
||||
}
|
||||
public Box[] getBoxes()
|
||||
{
|
||||
return boxes;
|
||||
}
|
||||
public Destination[] getDestinations()
|
||||
{
|
||||
return destinations;
|
||||
}
|
||||
public int getBoxCount()
|
||||
{
|
||||
return boxCount;
|
||||
}
|
||||
public int getHeight()
|
||||
{
|
||||
return height;
|
||||
}
|
||||
public int getWidth()
|
||||
{
|
||||
return width;
|
||||
}
|
||||
public String toString()
|
||||
{
|
||||
updateGrid();
|
||||
String result = "";
|
||||
for (int i = 0; i < height; i++)
|
||||
{
|
||||
for (int j = 0; j < width; j++)
|
||||
{
|
||||
result += grid[j][i];
|
||||
}
|
||||
result += "\n";
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
public class Player
|
||||
{
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
Grid currentGrid;
|
||||
public Player(int x, int y, Grid currentGrid)
|
||||
{
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.currentGrid = currentGrid;
|
||||
}
|
||||
public int getX()
|
||||
{
|
||||
return x;
|
||||
}
|
||||
public int getY()
|
||||
{
|
||||
return y;
|
||||
}
|
||||
public void setPosition(int x, int y)
|
||||
{
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
public boolean moveUp()
|
||||
{
|
||||
if (!currentGrid.isWall(x, y - 1))
|
||||
{
|
||||
if (currentGrid.isBox(x, y - 1))
|
||||
{
|
||||
if (currentGrid.getBox(x, y - 1).moveUp())
|
||||
{
|
||||
y -= 1;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
y -= 1;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public boolean moveDown()
|
||||
{
|
||||
if (!currentGrid.isWall(x, y + 1))
|
||||
{
|
||||
if (currentGrid.isBox(x, y + 1))
|
||||
{
|
||||
if (currentGrid.getBox(x, y + 1).moveDown())
|
||||
{
|
||||
y += 1;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
y += 1;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public boolean moveLeft()
|
||||
{
|
||||
if (!currentGrid.isWall(x - 1, y))
|
||||
{
|
||||
if (currentGrid.isBox(x - 1, y))
|
||||
{
|
||||
if (currentGrid.getBox(x - 1, y).moveLeft())
|
||||
{
|
||||
x -= 1;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
x -= 1;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public boolean moveRight()
|
||||
{
|
||||
if (!currentGrid.isWall(x + 1, y))
|
||||
{
|
||||
if (currentGrid.isBox(x + 1, y))
|
||||
{
|
||||
if (currentGrid.getBox(x + 1, y).moveRight())
|
||||
{
|
||||
x += 1;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
x += 1;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
import java.util.*;
|
||||
|
||||
public class Randomizer{
|
||||
|
||||
public static Random theInstance = null;
|
||||
|
||||
public Randomizer(){
|
||||
|
||||
}
|
||||
|
||||
public static Random getInstance(){
|
||||
if(theInstance == null){
|
||||
theInstance = new Random();
|
||||
}
|
||||
return theInstance;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return a random boolean value.
|
||||
* @return True or false value simulating a coin flip.
|
||||
*/
|
||||
public static boolean nextBoolean(){
|
||||
return Randomizer.getInstance().nextBoolean();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method simulates a weighted coin flip which will return
|
||||
* true with the probability passed as a parameter.
|
||||
*
|
||||
* @param probability The probability that the method returns true,
|
||||
* a value between 0 to 1 inclusive.
|
||||
* @return True or false value simulating a weighted coin flip.
|
||||
*/
|
||||
public static boolean nextBoolean(double probability){
|
||||
return Randomizer.nextDouble() < probability;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method returns a random integer.
|
||||
* @return A random integer.
|
||||
*/
|
||||
public static int nextInt(){
|
||||
return Randomizer.getInstance().nextInt();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method returns a random integer between 0 and n, exclusive.
|
||||
* @param n The maximum value for the range.
|
||||
* @return A random integer between 0 and n, exclusive.
|
||||
*/
|
||||
public static int nextInt(int n){
|
||||
return Randomizer.getInstance().nextInt(n);
|
||||
}
|
||||
|
||||
/**
|
||||
* Return a number between min and max, inclusive.
|
||||
* @param min The minimum integer value of the range, inclusive.
|
||||
* @param max The maximum integer value in the range, inclusive.
|
||||
* @return A random integer between min and max.
|
||||
*/
|
||||
public static int nextInt(int min, int max){
|
||||
return min + Randomizer.nextInt(max - min + 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Return a random double between 0 and 1.
|
||||
* @return A random double between 0 and 1.
|
||||
*/
|
||||
public static double nextDouble(){
|
||||
return Randomizer.getInstance().nextDouble();
|
||||
}
|
||||
|
||||
/**
|
||||
* Return a random double between min and max.
|
||||
* @param min The minimum double value in the range.
|
||||
* @param max The maximum double value in the rang.
|
||||
* @return A random double between min and max.
|
||||
*/
|
||||
public static double nextDouble(double min, double max){
|
||||
return min + (max - min) * Randomizer.nextDouble();
|
||||
}
|
||||
|
||||
/**
|
||||
* Return a random color.
|
||||
* @return A random hex string that represents a color.
|
||||
*/
|
||||
public static String nextColor(){
|
||||
String randomNum = Integer.toHexString(Randomizer.nextInt(0, 16777216));
|
||||
return "'#" + randomNum + "'";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
public class Tile
|
||||
{
|
||||
final int GROUND = 0;
|
||||
final int WALL = 1;
|
||||
final int BOX = 2;
|
||||
final int DESTINATION = 3;
|
||||
final int PLAYER = 4;
|
||||
int color = 0;
|
||||
int status = 0;
|
||||
public Tile(int status)
|
||||
{
|
||||
this.status = status;
|
||||
}
|
||||
public Tile(int status, int color)
|
||||
{
|
||||
this.status = status;
|
||||
this.color = color;
|
||||
}
|
||||
public void setStatus(int status)
|
||||
{
|
||||
this.status = status;
|
||||
}
|
||||
public void setStatus(int status, int color)
|
||||
{
|
||||
this.status = status;
|
||||
this.color = color;
|
||||
}
|
||||
public int getStatus()
|
||||
{
|
||||
return this.status;
|
||||
}
|
||||
public String toString()
|
||||
{
|
||||
if (status == GROUND)
|
||||
{
|
||||
return ":black_large_square:";
|
||||
}
|
||||
if (status == WALL)
|
||||
{
|
||||
switch (color) {
|
||||
case 0:
|
||||
return ":red_square:";
|
||||
case 1:
|
||||
return ":orange_square:";
|
||||
case 2:
|
||||
return ":yellow_square:";
|
||||
case 3:
|
||||
return ":green_square:";
|
||||
case 4:
|
||||
return ":blue_square:";
|
||||
default:
|
||||
return ":purple_square:";
|
||||
}
|
||||
}
|
||||
if (status == BOX)
|
||||
{
|
||||
return ":brown_square:";
|
||||
}
|
||||
if (status == DESTINATION)
|
||||
{
|
||||
return ":negative_squared_cross_mark:";
|
||||
}
|
||||
return ":flushed:";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
replace this with your Discord bot token (https://discord.com/developers/applications)
|
||||
Reference in New Issue
Block a user